VIANVOLAEUS
VIANVOLAEUS
¦¦¦ digital ANDROID
-, United Kingdom

Summary

¦ VR CHARACTER ARTIST /// 3D GENERALIST

Skills

3D ModelingVirtual RealityPBR TexturingHard Surface ModelingTexturingCharacter DesignMotion CapturePhoto-manipulationVRAIMocapXRNPR

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity
VRoid Studio
VRoid Studio

Experience

  • 3D Generalist at 0VOID.IO
    Remote, United Kingdom
    December 2021 - Present

    3D Generalist role with a focus on character design, creation, and workflows for generative systems - concepting designs, classes for lore-rich character races.

    I oversee the Avatar pipeline of the project, and am responsible for managing it in it's entirety - concept > base meshes > propagation into Houdini > final output, etc.

    In addition, I generally oversee and complete tasks related to virtual production in Unreal, motion capture and live streaming, as well as some prop creation, lookdev / material authoring.

  • Avatar Artist at Webaverse
    March 2021 - February 2022

    Full character design and creation process for web-based metaverse platform, working in a toon-PBR workflow with glTF and VRM standards. Characters created from concept sheets, 'live concepting' modelling, and commissioned content for end-users.

    Other responsibilities include prop design and creation for said characters, as well as 'wearable' content and other clothing / props with interactive uses, consulting on VRM compatibility and interoperability of content across metaverse platforms.